I love that sentence! It’s from MEDIAite’s article about a piece of Machinima that’s been making rounds about the Tiger Woods incident.
So apparently – a Chinese or Taiwanese news agency has made this machinima film re-enacting the “said” incident by using The Sims! I’m not really clued into what the news has been saying about the accident or whatever. It doesn’t interest me – but it does interest me that someone – or not just anybody – a news channel! – has reenacted the events through the Sims.
Very intrigued! And the skills! Dude! They’ve really got their The Sims skills down to make this!
Gizmodo has more.
Thanks to Snorre Bryne – superstar game journalist – for letting me know.
Yay! Finally!!! The Silence Variations is now available for download!!!
I suppose we were all stunned in August, 2004 – when some thieves manage to just casually steal Munch‘s famous ‘Scream‘ and ‘Madonna’ paintings. And when I say casually – I mean just taking the darn things off the wall and running out of there!
So Overdog Games designed this magnificent game for Bergen Kunsthall‘s Game On exhibition last year.
“Silence plays out endless variations on this theme, as a two-player computer game installation: Wave your guns, find the paintings, and get the hell out. If nobody gets hurt, all is well. It’s the classic heist story, but with a twist: There is no flaky partner, no smart-ass heroes, and no wise-cracking cops. Too simple? Well, this time that’s the tune.”
The paintings have finally been retrieved! And the game is finally available for download! Yay!
And they warm my little ol’ heart when they also release the code under a Creative Commons license!! Bless them!!!
I want more, more and MORE!!! Bogost has also picked up on it! Yay!!!
So there’s two new News Games (I guess that’s what we’re calling them now) out, that just claw viciously at my definition of game.
Either way, they weren’t very enjoyable for me and I’m saddened that anyone would! I suppose this is why the word ‘fun’ isn’t a requisite in any formal definition of game. Nasral is…well…just filled with some really nasty connotations! Which I suppose has all the qualities to properly be defined as a game, just my lack of fun while playing it. But fun is a point of view, isn’t it? I mean, I don’t have fun playing car racing games either (hmm…should brush up on my Koster). So I guess it’s a perfect example of how games can ‘mean’ something, and I’m not just talking narrative here, we’re talking real Bogostian theory! And then there’s this one with Google maps – impossible to gain points, which I guess is the point! Gruesome!
(via Guardian Games Blog via WaterCoolerGames)
Oh…I do understand that the Hot Coffee issue can be hard to grasp for some, I’ve heard my share of weird explanations, but this just made me laugh!! And I just can’t do anything else but cut’n'paste from Kotaku!
KUTV-2 News anchor Bill Gephardt:
“The government reprimands makers of a popular video game. Bill Gephardt says there’s a loophole in this kid’s game that allows players to see porn. Oops! The Federal Trade Commission says that the video game Grand Theft Auto: San Andreas has a tricky back door area and with the click of the code word ‘hot coffee’ players can view nudity and play sex games.”
Oh come on! It’s funny!!!
PS. I’m sorry about the blogs confusing layout…something weird is going on with my blog. Links have disappeared and my del.icio.us and papers section have colided! I’m sure it has something to do with my vanity and the desire to change my profile picture a few days back! I’ll try and fix it! But now…the sun is just tooooooooo tempting!
Well this is just too bloody interesting, scary or brilliant! I can’t make up my mind!!!
It’s funny how games are starting to open up to their gamer’s creativity. I’m baffled by it, and I’m not sure I’m comprehending exactly what’s happening here. Is this maybe a bad move from Linux? Or is this a revolutionary moment? I’m confused! So I’m just cut’n'pasting for now – but the future of games truely does seem exciting!