Seriously! I thought it was fun! A bit messy because it’s hard to come back to start – but definitely worth your while.
Found at Shattered Keyboard.
Seriously! I thought it was fun! A bit messy because it’s hard to come back to start – but definitely worth your while.
Found at Shattered Keyboard.
Yup! We’ll be going at it again. I was so pleased with the turn-out last year and I hope it will be just as succesful this year!
On the 13th of November, Tracy Harwood, the manager of the European Machinima Festival 2007 will be visiting us here in Bergen to talk about machinima. There’s still some organising left. But she definitely is coming and we’re really pleased about that! It will be great to have an expert to listen to!
There will of course be viewings of films. If anyone has anything new they want to show – please let me know!
Anyways…November 13th! We look forward to seeing you there!
I’ve been so back and forth about how to organise this event that I’ve completely lost track! Time to bunker down, I think. I was fiddling with the idea of creating a work shop type event – but I think I’ve let that idea go into the “when I have the energy to be overly ambitious” file.
I leave you now with some documentary footage of the machinamite! Enjoy!
Molleindustria has come out with a new game called The Free Culture Game. It’s interesting. I couldn’t win it, but I’m sure that’s the whole point behind it.
The Free Culture Game is a game about the struggle between free culture and copyright. Create and defend the common knowledge from the vectorial class. Liberate the passive consumers from the domain of the market.
Ian Bogost notes Paolo Pedercini as describing this as a ‘poster game’ for Exgae. It’s a great new genre or concept. Lots of the flash games we see can be described as poster games. I’m quite amused by the concept.