I’m really loving Channel 4’s Routes Game! Perfect way to spend a Sunday afternoon if you ask me!
Congrats to Channel 4’s Public Broadcast Gaming initiative! And Alice Taylor!
I just tried Bow Street Runners and by golly it’s amazing! I really enjoyed it! It’s really good lookin’ and even educational! Which seems to be the point of Public Broadcast Gaming – creating games that educate. For example – I didn’t know gin had such a societal impact on London in the 18th century. I learned that just by clicking on a bottle – they called it Madame Geneva. So after the game episode I looked it up and listened to a BBC podcast on the subject – apparently it was a female craze. Really interesting!
The game is in unison with the Channel 4 series, City of Vice, which I ofcourse aim to see now that I’ve played the first episode of the game!
This is great! The 48 Hour Film Project is launched in Second Life January 11, 2008. I’ve gotta admit that I’m kinda tempted to try it myself – although I’m not at all familiar with Second Life – gorr – think it’s been 6 months since I was there actually! But this is the kinda stuff that makes Second Life fun and brilliant!
I’ve already started picking out Second Life machinima I want to show on yet another machinima night. They are just so freakin’ good! But last time – I wanted to keep Second Life out of the equation because they don’t really represent the same kind of gameplay as expression I was shooting for last time. The Second Life machinima scene is just in a league of their own! There’s so much great stuff being created there! I look forward to at least see the entries here!
via Millions of Us
Marianne Westerlund wrote a great piece for Bergens Tidende, the Thursday paper – unfortunately I can’t find it anywhere online – which is a real bummer really. I asked most of the people who had showed up if they’d read it, but most shook their head and told me they never read the paper version anymore. Well – there’s some food for thought! But she wrote a great article where she had interviewed quite a few machinima artists about their art, which was just really really interesting. There’s also an interview with me – hehe – it was weird seeing the words “Says Linn Søvig while shaking her head”. But really cool as well – she’s a great journalist and I hope to read much much more of her stuff in the future!
Don’t you just love the way South Park just gets it!
Ian Bogost was a guest on The Colbert Report promoting his new book, “Persuasive Games. The Expressive Power of Video Games” – oh the courage!! I have to say, I was partially disappointed and partially impressed. Disappointed by Stephen Colbert, because I didn’t find his jokes that amusing and impressed by Bogost because he articulates his thoughts so well – it must be pure joy to be in his class. I was expecting to have a good chuckle but instead I’m in a pondering mode. Ian Bogost says that video games are an expressive medium because “video games model the way things work”. To me, there’s not question – he brings up an interesting example from San Andreas where the only thing you can eat to get energy levels up is fast food a.s.o. He sums up really nicely by accepting Colbert’s pun on World of Warcraft preparing him for orc invasion “You will be ready to think of the way things work”, the system, the complexity. I think that’s very nicely put. Video games do make you think about the way all things are interconnected and related to each other! Whew – sounds very philosophical! Persuasive Games are designed to comment on society and politics – and they manage to do this through gameplay – not interactive storytelling – but gameplay – they’re really quite genius!
Will you look at that? I can embed a Comedy Central clip – lovely!
|The Colbert Report||Mon – Thurs 11:30pm / 10:30c|
Now I need to run! I’ve got so much fun stuff to do and my head is just spinning with excitement and delight – need to take a breath and focus on one thing at a time!
Oooh! A new webisode series that looks great!
It’s edited to the parts with glorious Nick Yee. I definitely recommend watching the whole thing although CNN’s video player annoyed me some. The program is ok – nothing really new – but a great resource (specially for someone like me who’s applying for work in a place filled with negative skepticism of virtual worlds)!
Trond Aas (Funcom) has an adorable response to Jimmy Wales‘ vision that Wikipedia will remain text based (part 6), where he shares his vision that instead of reading a speech given by Cicero in Rome you’ll be able to immerse yourself in the Roman era and listen to the speech given on the streets of Rome – by looking it up on wikipedia first. I think that’s just charming!
Like the rest of the world, I became enchanted by ITV’s Britain’s Got Talent when I saw Paul Potts‘ remarkable performance on YouTube – oh the tears! This of course led to hunger for more and I randomly went through some of the related YouTube videos. At one point I thought ‘hang on – I’m sure they’ve got a website with better quality clips and a much better organisational overview’. And they do -yay! But no – I get this picture up. “This content is not for viewing outside of the UK due to rights reasons”. Urgh! My thoughts go to the delightful Ben Hammersley‘s words:
The audience is actually quite happy to pay for these things. Witness the sales of DVD box-sets, or the success of the downloadable episodes of hit shows in the iTunes Music Store. Again, though, the television industry shoots itself in the foot. Would I pay for downloadable episodes of the Daily Show? Yes. Will anyone take my money from me? No. Why? Because I’m in the wrong country. Well, I tried. I’ll be thinking about how little their broken business model is my problem as I boot up my torrent software, download the show, and watch the whole thing, including the adverts and any in-show sponsorship.It’s a curious business indeed that turns away customers. It’s exceptionally puzzling when an industry ignores offers of cash. The reason for this seemingly counter-intuitive approach to business – where those with the supply actively avoid those with the demand – is that selling programming is not the business channels are in.
I’m a big fan of the BBC! Here’s a nice little segment on how and why virtual currency in WoW has become so popular. I really like it because it gets to the heart of the matter and doesn’t dwell on the dramatic realization that people are using real money to buy virtual things. It’s really to the point – and I’m so glad that they included a Blizzard representative that could voice their concerns with RMT. Thanks sis for sending it to me!