My own game

Skjermbilde 2020-02-07 kl. 19.10.15

By Julie Kristiansen Kvamme

I’ve started working on my own game! I’m not putting too much pressure on myself and taking my time with it. And oh my goodness – I did not think I would have as much fun with it as I am!

I am loving being creative just for the sake of creative and also being totally amateur. There’s something very lovely about being completely clueless about something that you start.

I’ve been thinking a lot about one of the characters that I want the protagonist to meet along her journey and I started to draw what I wanted her to look like. I came up with this:

 

 

 

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Sound

I’ve become really intrigued with sound lately. I had, quite honestly, given up on sound after having attended several lectures and awkward sound/noise concerts which made me come to the conclusion that this was an art form that I would never understand. But something shifted.

Just watch this AMAZING mini-documentary of basically a conversation between Björk and David Attenborough about sound, science, music and nature, while documenting the work and thoughts behind Björk’s Biophilia. It’s absolutely fascinating and well worth your time.

Wasn’t that just inspiring?

I adore the way she’s using technology and sound to explore or I would say “read” nature. My mind has been blown on so many levels. So I’ll just list some of them:

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Video Game Confidential: Susan O’Connor

From http://tedxbeaconstreet.com/susanoconnor
Video Game Confidential
Susan O’Connor

Susan O’Connor knew from the age of four that she wanted to be a writer. What she didn’t know was that she would grow up to work in the videogame industry, where the audience runs wild. “In games, agency matters,” says O’Connor. “Players want to control the action.” Out of necessity and desperation, she (and writers like her) have found new ways to tell their stories.

Like magicians palming quarters, some game developers hide their plots in plain sight. Their sleight-of-hand gives players the freedom they expect and the storylines they demand. But these magic tricks come at a surprising cost. What are these game narratives telling us about our world – and ourselves?

Games in O’Connor’s portfolio have sold over ten million copies and generated more than half a billion dollars in sales. In her thought-provoking TEDxBeaconStreet talk, O’Connor spills the beans about what she’s learned about writing, illusion, and desire.

A native of Austin, O’Connor now lives in San Francisco and splits her time between game projects, TV assignments, and surfing.

A little inspiration from a designer

My wonderfully talented friend, Tini Malitius, sendt me this very inspirational talk by Tina Roth Eisenberg (Swiss Miss): The Power of Side Projects and Eccentric Aunts. I would also add that it’s also about the power of community and how important it is to surround yourself with smart people. Not to mention the acknowledgement that haters are gonna hate! It’s a very personal talk as she bases it on what she wants to teach her kids. It gave me the boost and inspiration that I needed, hope it does the same for you!

 
The Importance of Side Projects
http://typotalks.com/embed_video/s/131

The Story 2011 part 1

So I’m on my annual (2nd year this year) pilgrimage to London. Why? The Story! This has got to be the most inspirational day (I hesitate to call it a conference) of the year. The Story is the brainchild of Matt Locke. As he says, he just wanted to create the conference that he really wanted to go to.

I was there last year, but was unable to rearticulate the pure joy that the day brought me. So much inspiration! This year – all I want to do is write about it. I haven’t felt so inspired to write in FOREVER! But that’s the whole point of this pilgrimage – to be inspired, hear new good stories and celebrate storytelling. I must admit that I feel exceptionally geeky travelling from Norway for the event, but it’s just so worth it. And after, I have the whole weekend to work on my inspiration and write in lovely London.

Margaret Robertson was the perfect MC for the event. She excused herself for only being interested in games, but her storytelling geek surfaced quite well. So I’ll do the talks chronologically:

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Plans for the fall

Let me first start off by saying that I love my job and I think I’ll be able to share my experiences there in the upcoming

Linn cupping kaffehuset friele

This is me cupping at my job at a coffee roaster here in Bergen.

year. I haven’t decided if I’ll start a new blog or continue writing here, though. I like this space for all my “other” activities. But there are few of them and I suspect there’ll be fewer still. One of my main goals for the rest of the year is to do a little analysis of how I see my education being put to good use. I keep noticing skills I learned from Media Studies and I’m thankful for having them.  I really do feel like I have the right skills to do this job well – and that’s reassuring. I want to spread the confidence to other media students, you know? Because there is little understanding of what Media Studies skills can be used in jobs and the corporate world – but I see myself using these skills all the time.

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The Story

I can’t believe it! Tomorrow night I’m off to London to attend The Story on Friday! I am soooo looking forward to it – and I’m just soooo hungry for someinspiration. And just the name “The Story” inspires me to start writing and creating!

The Story will be a celebration of everything that is wonderful, inspiring and awesome about stories, in whatever medium possible. We’re hoping to have stories that are written, spoken, described, enacted, whispered, projected, orchestrated, performed, printed – whatever form stories come in, we hope to have them here.

I hope so too!

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