I had the priveledge of meeting a new enthusiastic Media Masters student a few weeks ago looking to write something about gaming. Yay!!!!! From what I understand, she had grown up being a bit of a gamer and didn’t quite understand why other girls weren’t as well. We ended up having a conversation about the phenomenon “female closet gamers”. You know the type…the girls who’ll gladly dismiss games as a waste of time and a nerdy thing – but secretly they have a nintendo at home! Anyways…it seems like this is the topic she wants to pursue – and I just thought I’d throw it out there and see if anyone knows of someone doing something of the same research?
I guess she’s gonna have to divide between casual and ‘serious’ (although I hate that word) gamers. And I know I’ve got some articles hidden away here somewhere in my del.icio.us. (it’s taken me SUCH a long time to find a tagging system that actually works for me – some stuff just gets lost). I’m wondering how best to tackle such a question.
She’s written a post where she ponders about tackling the Nintendo Wii and how they’re trying to bring in the casual gamers and women (in Norwegian) and I was thinking it might be interesting to analyse how the Xbox360, PS3 and Wii differ in their advertising.
But I thing she’s more of an audience kind of gal! I’m wondering if the answer lies in finding the hardcore female gamers who are out of the closet, interview them to see if they think it’s a big deal or not? And I think maybe she should stay away from MMORPGs – because they sometimes seem to be an exception. And I think it would be cool to look at 20 year olds and above.
Granted, I really don’t have time to focus on blogging at the moment, so excuse me if I’ve misunderstood this completely! I just….I just couldn’t let this pass by without adding some comments. I’m confused, terrified and well…just a tad insulted, to be honest.
Edward Castronova’s latest Terra Nova post examines one of the ‘theories’ introduced at Ludium 1. Uhm…from what I can gather The Koithuo team proposed a way of looking at ‘the evolutionary theory of human gender differences’ and implementing this as a test into games, using Steen’s ‘girl game modes’ which say “that women will be interested in a) games about rating men’s prowess (The Yenta Game”), choosing men to connect with (“The Marriage Game”), and getting men to stay committed to them (“The Newlywed Game”).”
Now…it seems the crew at A Tale in the Desert have implemented a game in their world to test these theories. Which I completely concur with Castronova when he writes that:
“Regardless of whether you agree with Steen’s theories or not, the exciting thing here is that we get to see them tested, at the level of an entire society. It’s not just a theoretical/political debate any more. We’re getting some information.”