What I’ve learned – Part 1

I’m wrapping up my typology of TSO players and intellectual property rights chapters this weekend and I’m getting kind of sentimental and sad about ending a chapter in my life also – and all my…ehm…work being visible on paper. I could have easily finished this sucker a year ago, but then I would have missed out on a few thoughts and new insights. But I suppose that also has contributed to my low self esteem and the constant second guessing of my thoughts, memories, sentences, conclusions, understandings, sanity and intelligence. So I’m not recomending the extra year, far from it, but I’m just saying that I’m glad I took it. I’ve had such a great time, learning so incredibly much – both relevant and irrelevant.

One thing that I absolutely adore and despise about Media Studies is that it encompasses so incredibly much! Back in my bachelor days I never quite got into the spirit of ‘reading’ film – I mean, sure! I loved reaching for hidden meanings and mis-en-scene and – well, to be honest I’m getting bored just writing about it now, so maybe ‘love’ is too strong a word here. Two semesters of film classes was quite enough for me. Anyways…I was lucky and privileged to have Tiziana Terranova introduce me to…ehm…I think we called it Cyberculture, back then (1997-2000) – which blew my mind and woke my desire to learn more! I remember becoming a huge Baudrillard and Foucault fan and discussing hyperreality with passion at the local pub. Ooooh! I’m about to give you my life story here aren’t I? I suppose my point is that I come from a Media Studies background, a part of the Cultural Studies movement (?). On paper I can supposedly ‘read’ film, pictures, commercials and understand media politics (hahahahaha!) and well at least discuss the issues of identity in media and semiotics.

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So…yeah…lost my mind and can’t think straight apparently!!

Here’s a simple sentence I managed to struggle with! Let me know which one you prefer; “When the ‘self’ is projected onto cyberspace…” or “When the ‘self’ is projected into cyberspace…”? Actually may want to change cyberspace to virtual world. Oh the DETAILS!!!

And here’s a thought I had while walking to uni today…I wonder if players who change their avatars often in MMOs have the same attachment to the game as those who like to stick to a favorite?

Ooh! In the spirit of…you know…just airing out stuff…I just had a conversation with a WoW’er about why MMORPGs are great fun! He says that half the joy is the ability to show off all the cool things you’ve managed to win, accumulate and make! We were comparing the joys of Oblivion and WoW. He asked me if this wasn’t true also for The Sims Online and I have to say no – actually the exact opposite is true! The Sims was such more an online hit that The Sims Online because of the community forums! People make stuff and share and download and can really show off with what they do in The Sims – whereas with The Sims Online was too bogged down with rules to spark innovation so rarities became really boring after a while! Funny that!

Oooh…and look at that (yup…reading through written work)! I’ve defined gold farmers as exploiters – I’m not sure that’s right! Which makes me wonder if gold farmers can be included in any players taxonomy. I don’t think so….huh…we’ll see what happens when I try excluding them! Ahhhh!!! The ‘buyers’ are definitely exploiters!

Anyways, have a fabulous day!!! I know I’m not!!