Doppelgänger


I’m re-reading Ren Reynold’s “Intellectual Property Rights in Community Based Video Games”
and I had to take a little thinking breather, because I’m trying to get my head around the whole ‘arthor & work’ issue. I’m having a hard time agreeing with the unbelievably smart Mr. Reynolds when he states:

“The alternative position – that of Player as Author, is similarly difficult to sustain. If one is to assert that a player is the Author of a player-character, then under the present codifictaion of Intellectual Property law, the player characters must be a Work.
Player-characters require human endeavour in their creation and development, but while endeavour is a necessary condition of a Work, it is not sufficient. A Work must also be original and recorded in an appropriate form.
But the originality of any player-character is difficult to sustain because while player-characters do have unique elements e.g., their name. Other elements are simply field with a set and finite range of values, such that it is more than likely that for any given character there exists a digital-doppelganger in all but name
Thus there seems no defence in law for the position of a player as the Author of a player-character as player-characters are not Works”

My initial thoughts are “What bollocks!” – but as I’m playing around with the words, history, experience, individuality, story, narrative (still playing around with it actually – so I’ll get back with a good argument soon) – I started thinking about the word ‘digital-doppelganger’. What an odd choice of words for an Englishman, I thought and shared my amusement with Mr. Delicious who responded with a link to Wikipedia which gave me a few minutes of chuckles! Wikipedia is just sooo geekily charming! There are just no limits to what resources can be put into it!

I mean there’s the ‘famous reports of the Doppelgänger phenomenon’ where you can find the useful information that “Abraham Lincoln told his wife, while shaving after his election as president, that he saw an image of himself in the distance fade away while shaving in front of a mirror. He believed this to mean he would be elected to a second term but would not survive’.

And here’s the one that really got me going!! ‘The doppelgänger phenomenon in popular culture’ and there’s a list of literature, film, television, VIDEO GAMES (yay) and other media. I ofcourse had to have a look through this list and some I recognise the piece, but can’t think of doppelgängers and some I’m just REALLY suprised are in here!!!
Neighbours episode “The Joy Flight”, Janelle briefly sees Dylan’s doppelganger when he is involved in the plane crash”. He he…I remember Neighbours!!

So I guess I’m thinking…should I maybe for the first time ever contribute to Wikipedia starting a list of academic papers mentioning the phenomena?! Or maybe I should start my own definition of what a’ digital-doppelgänger’ is. But that’s kinda hard to do when I don’t believe in them!!

Yeah…I’ll shut up now and get back to work!

Aleks has a blog!!

I’ve always enjoyed Aleks’ Guardian Game Blog pieces so I’m suprised that I haven’t picked up on this earlier, but I guess some things just need to be unnoticed till it’s the right time!!

Anyways!! She’s a PhD student at the Department of Psychology at University of Surrey and she’s “examining the relationship between communication patterns and group processes in the diffusion of information through an online community” and she is “currently exploring the social networks of virtual world Second Life, which displays unique, emergent social properties reflective of offline social life” – EXCELLENT!!!! ;)

Her blog is: Social Sim

"Videogame criticism should explore what a game has to say about the condition of being human"


The words are from a Videoludica interview of the amazing Ian Bogost, author of ‘Unit Operations’.
I’ve been a fan of Mr. Bogost and Water Cooler Games ever since I was introduced to game studies and I truely can’t wait to read this! I mean, you just know it’s gonna be great when you read such truely inspirational words like:
“Unit operations are expressive techniques that build meaning out of configurations of encapsulated parts, or ‘units’. In computing, unit operational expression is akin to procedurality. In games, we usually call them rules. But I wanted a more general concept for discrete, interlocking units of meaning. The book is fundamentally about comparative criticism, and unit operations is my attempt at a concept that allows critics to read literature, film, games, art, and other media as processes.”
I am sooo jealous of students coming into computer games studies now! There’s just so much exciting going on – it’s going to be such an adventure looking at the different ways of looking at games and their true meaning (if there is one – he he!). And I’m kinda hoping that several different academic disciplines at the university will be looking at games.

Found the interview through information guru Tony Walsh – thanks yet again!

Game Art



Isn’t this just soooooo cool?!!!

These are from a project called “iam8bit“.

He he, from their manifesto: “i am 8-bit is the voice of a generation that refuses to let polygons beget pixels — the power-up that is our youth. i am 8-bit is the pillow that old-schoolers rest easy on — the comfort of food that makes us fat on bleeps n blips” – awwwww

NetAid

So…I wrote my Bachelor’s dissertation about NetAid and I suppose I pretty much slaughtered the whole idea (but hey…that was 6 years ago).

But I’ve been keeping an eye out for them and wanting them to prosper! I had a look today, and they’re really not doing too bad. There’s a lot of great ideas and definitely a lot of stuff I’d like to get involved with! Definitely starting to become what they initially set out to be.

Worthy of a mention at least!!!

Hamar Game Challenge 2006


It’s so lovely reading about this initiativ!!! On the 20th of April there’s something called Hamar Game Challenge 2006!

“The group with the most innovative and best game idea wins. But it’s not enough to have a new and excellent idea. The panel evaluates the ideas based on many factors. How did the group present the game? What is the sale potential if the game gets published? What about the technology behind the game – is it good enough? And do the members of the group have enough technical knowledge to make the game?

This and more will be looked at in detail. The winner(s) will get a paid trip to E3 in Los Angeles, 6 months free office-space, and help with all business aspects from Gründerhuset.”

The catch is that only 2nd and 3rd year students at Hedmark College can submit game ideas. But I’d really like to go and see what they come up with!!

But I have to wonder….are we putting too much pressure on future game designers to produce sellable products? Shouldn’t we allow them to explore their ideas and their creativity in peace? And also – what if you design the best game, but you’re not exactly the most charismatic person who can sell ideas? Are we really expecting all game designers to be wonderful sales people as well? Don’t we have enough of those around to borrow a few?

It’s a great initiative! I guess I’m only ticked off that we couldn’t have made a ‘national’ thing out of this! Made it a real IGDA event somehow!!!

Where’s the hunger for knowledge?

A few years ago I woke up in a pool of drool at a desk at an insurance company. I had been there for two years and well…I was so freakin bored that I had actually fallen asleep! So I quit and volunteerly stepped into the realms of poverty and unemployment. It’s funny, but I look back on that time with fondness, aren’t I weird? Let me tell you why…

I rediscovered the public library. I set out to find out about things I had always wondered about like the whole Middle East conflict and The Cold War. And one day I found Jean Baudrillard’s “Simulacra and Simulation” and the rush I felt was amazing! I started remembering the thrill of feeling my mind exploding with ideas, opinions and new ways of looking at things. I remembered my inspirational teacher Tiziana Terranova (at UEL) and the way her enthusiasm for New Media was just intoxicating. I started re-reading a lot of the literature from my Bahcelor Degree and well…ended up applying for a Masters Degree here at UiB. While most of my friends were starting their careers, businesses and family life….I decided to go back to studying. And to be completely honest with you, I think I told family members and friends a bunch of yooo ha like “Prospects of getting a job here in Bergen will be so much better” and blah blah blah!! But this wasn’t what I was thinking! I was looking forward to two years of discussion, research, writing and being introduced to new wonderfully exciting ways of looking at society, community and technology!
Now, most of those who have met me (and I suppose read this blog) know that I’m not very good at hiding excitement! I was overflowing with ideas, opinions and I wanted to share all this with just as passionate students! He he! Any idea where I’m going with this?
I was so distraught when my fellow students at their first semester were already thinking about jobs. I mean…ambition is good, sure! I just felt it was such a drag to start thinking about such things! We were there to study media and write mind blowing thesis’! We were going to dig deep into things that only a University will give us the freedom to do! Explore, analyse, research, discussion! I for one was not going to pick a topic that would guarantee me a job! I’m certain I quickly gained a reputation as a ‘know it all’ at the department because I would ask people what they were looking at and get genuinely intrigued and share stuff that I had read or seen! I’d ask questions! But I was always met by this wall of insecurity. Perhaps it was my age that was a problem, I was exactly where I wanted to be! I mean, sure! I had my insecurities as well! I’m not exactly the brains of my family and I’ve always been somewhat of a lazy (save things to the last minute) mediocre student and I was completely convinced that my surroundings were ten times smarter than me (still am actually).
So…where is this ‘Dear diary’ post really leading? I suppose I’m frustrated by the lack of enthusiasm for academic research in general! Ofcourse these students are scared, because society is telling them that what they’re doing is useless! I read an article, ironically in the MIT Technology Review, the ‘European Institute of Technology Is Deferred‘. And then there’s cut backs at the university and well…my impression is that there is no investment either from government or private spheres because they see no use academic research. What bollocks! Apparently there needs to be shown proof of practicality before research projects can be justified!
I am so saddened by the thought that such bright wonderful colorful minds are going to be dragged into a system where their thoughts and ideas are being forced into a closet! Where’s the explorational thrill?!! The practicality of research? Are you freakin kidding me?
I was at a meeting a few months ago that was supposed to be a discussion between the business world and the university. I was appalled when university members were suggesting that maybe their courses should cater more to local businesses…that students should be writing thesis’ for businesses…yeah! That’s going to really boost new ideas!!! Jeez! After the meeting I introduced myself to some people representing a new business here in Bergen that’s supposed to help university graduates come into the business world. And I told them that I really didn’t want businesses holding presentations for me…if they truely wanted us to integrate…well…I thought maybe it was a good idea to have a forum so I could tell the business world my research and my thesis! I’d rather educate them on what I’m doing than them educate me about how the business world works. They thought it was a bad idea and when I told them my field of research and they actually laughed at me! I got some reponse like “What the hell is THAT going to be good for?!”. My response to that situation? I looked at them wide eyed and laughed at them back, shook my head and left.
Yeah! I guess what I’m saying is that there seems to be no pride of students’ work! There’s really nowhere to get enthusiasm and encouragement from! There’s no sense of intrigue and curiosity! Most of the students I’ve met are doing some fascinating things! They’re discovering stuff I never would have thought to look for! And the sad thing is, they feel worthless! There’s this overwhelming sense that what they’re doing is not important because it’s not related to a career somewhere! And I hate that! What they’re doing is important! What they’re discovering is EXTREMELY important! Academic research is important! Fresh new ideas and minds are important!!! How the hell can a country survive without them?
So…I could go on and on…but now I need to go to my bank and beg for money! Yay!! I’m just going to have to publish this without reading it through again or else it’s going to be eating away at the back of my mind for a while! If I’ve wasted your time with confusing arguments and not made myself clear or am not justified in my tantrum, please excuse me!

New exciting paper

I really should consider getting my del.icio.us hooked up here so I don’t have to write a post each time I just have a link to add!!

But till then…here’s a new paper that’s out
“MDA: A Formal Approach to Game Design and Game Research” by Robin Hunicke, Marc LeBlanc, Robert Zubek.

I’m pretty much finished with my game analysis, so I’m gonna keep this one ‘on the shelf’ for a while so as I don’t get swayed and confused again! I’m pretty much in the process of mapping out the communication levels in TSO at the moment – hence new papers on ‘my list’ like Yochai Benkler’s “Communications infrastructure regulation and the distribution of control over content”. There’s probably others as well…but I honestly can’t remember what’s new and what was there to begin with anymore! Sorry!

But I thought maybe you, Stavelin or anyone else in Klevjer’s class might be interested in it!