I, journalist

Huh…exactly one week from today I’ll be prancing around the Marina Mandarin Singapore with a press badge! Yup – that’s right! I’ve actually been commissioned to write about the State of Play conference! So apparently, dreams really do come true!

It’s very bizarre being all proffessional. I’m so used to waving my arms franticly in the air only to be ignored and disappointed again and again, which then is followed by a lot of bitching and complaining about how negative and stupid the Norwegian industry is. Now, I’ve actually managed to get an audience which I have to admit has got me a tiny little bit freaked. It’s just so much more easier and comfortable sitting in the backseat complaining, than actually well…doing something constructive. So now that I have the attention, what is it really I want to say? Why exactly have I been franticly waving my hands in the air for attention?

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Bogost & Colbert

Ian Bogost was a guest on The Colbert Report promoting his new book, “Persuasive Games. The Expressive Power of Video Games” – oh the courage!! I have to say, I was partially disappointed and partially impressed. Disappointed by Stephen Colbert, because I didn’t find his jokes that amusing and impressed by Bogost because he articulates his thoughts so well – it must be pure joy to be in his class. I was expecting to have a good chuckle but instead I’m in a pondering mode. Ian Bogost says that video games are an expressive medium because “video games model the way things work”. To me, there’s not question – he brings up an interesting example from San Andreas where the only thing you can eat to get energy levels up is fast food a.s.o. He sums up really nicely by accepting Colbert’s pun on World of Warcraft preparing him for orc invasion “You will be ready to think of the way things work”, the system, the complexity. I think that’s very nicely put. Video games do make you think about the way all things are interconnected and related to each other! Whew – sounds very philosophical! Persuasive Games are designed to comment on society and politics – and they manage to do this through gameplay – not interactive storytelling – but gameplay – they’re really quite genius!
Will you look at that? I can embed a Comedy Central clip – lovely!

 

The Colbert Report Mon – Thurs 11:30pm / 10:30c
Ian Bogost
www.colbertnation.com
http://media.mtvnservices.com/mgid:cms:item:comedycentral.com:91012
Colbert Report Full Episodes Political Humor & Satire Blog Video Archive

Now I need to run! I’ve got so much fun stuff to do and my head is just spinning with excitement and delight – need to take a breath and focus on one thing at a time!

That Was Dennis

This is just absolutely brilliant! An entirely new form of machinima, at least for me. Very narrative, like someone’s watching an old film and remembering odd things while watching. I’m very impressed!

Brought to us by Rusty Whispers and Lit Fuse Films, which I’m definitely checking out as soon as tonight’s work is done (why does writing suddenly become so hard when you HAVE to?). It’s Second Life, right? Or is this complete animation, therefore not machinima at all? Well, Kotaku calls it machinima, so it must be! ;)

Is the Second Life hype brought on by overly eager marketing types, killing Second Life?

Yesterday my feed reader was bombarded with Norwegian articles and blog posts about Second Life. Now, being a ‘job hunter’ who wants to continue working within the virtual world field, I get quite excited about such days! When I hardly have time to read all the Norwegian news about a virtual world – that means my future job prospects are looking up, right? Ssshhhh – don’t answer that – let me continue being deluded, sometimes ignorance is bliss and hopeful! ;)

The attention, it seems, comes from Wired’s “How Madison Avenue Is Wasting Millions on a Deserted Second Life” by Frank Rose about how most places in Second Life are deserted and businesses aren’t finding the consumer wealth they were looking for. I’m not certain what to make of it all. Two thoughts spring to mind: 1) Refreshing to see Second Life getting som critical press coverage from Wired 2) Do I really care enough about Second Life to go defend it on the different critical Norwegian blogs and websites? Not really.

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The Playing Columbine Trailer

The trailer to the documentary about Super Columbine Massacre RPG is out. Some may remember the controversial debate that followed after it was pulled from the Slamdance Guerrilla Gamemaker Competition. If anything at all this game has spurred great discussions about gameplay as documentary/storytelling/art. I’m not very opinionated about this documentary yet, except that I adore the debate and I’m looking forward to seeing the whole thing. But for some opinions check out Kotaku, Water Cooler Games and Game Politics.

"The top tier of Second Life is run by the women"

Excellent Metaverse Territories introduced me to a great blogpost about Second Life from Broken Toys called “Utopia Hidden Underground: Another Look at SL“.

All in all it sums up nicely with:

“That core of the singularity is what is actually Second Life’s core
strength, and what keeps its users struggling through the level grind and the
broken client and the lack of governmental, er, Linden oversight. Because as a
social MMO, once you get past all the clutter and dross, SL actually works. I
can honestly say that nowhere else online have I argued about Islamic
fundamentalism at one in the morning while lounging in a pool with a half-naked
demon-thing. Much like how people played Ultima Online despite its rampant
peekay and endless bugs simply because it was the promise of something new,
people find the core of SL is actually the other players. That’s something
that’s difficult to break.”

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Naw – lawsuits can’t happen here because it’s virtual FANTASY world!

This is an odd tv segment. I found it interesting and just really weird (even odder – I was absolutely certain I’d blogged about the case – but apparently not, must be getting confused with my del.icio.us’ing).
So for those out of the loop:

Those Creative Spammers

Goldfarmers in World of Warcraft are becoming desperate as Blizzard has now inserted a new ‘text-filter on broadcast chat messages to prevent gold farmers from spamming users about their websites’ – I don’t get how it can work, but I guess it really does!

This just impressed me so! Dead gnomes dropping out of the sky to spell an url?! I’m sorry, that just blows me away! So now I guess WoWers will have to put up with rainy days of dead gnomes instead of text spam? I have such a hard time disrespecting such creativity, but then again I’m not a WoW’er so I’m not hassled with goldfarming spam. ;)

William Gibson coming to Second Life!

Wow! It’s a whole event, not just a lecture!

“Over the next few weeks – to celebrate and, yes, promote his new novel
Spook Country – we’re planning a range of William Gibson activities in Second
Life; we’re screening his fine and strange movie No Maps for These Territories;
there’s a competition to design an avatar for the man himself; we’re giving away
shipping containers packe with Gibson goodies and at the beginning of August,
William Gibson himself will be coming into Second Life to read from Spook
Country and answer questions.'”

Sounds like a kids tv show only for grown-up nerds. I’ll be signing on – I have no intention of trying to design his avatar (what a daunting task) but I wouldn’t mind watching No Maps for These Territories in Second Life.

You know what I’d pay to see? A debate between William Gibson’s Cyberspace vs. Neal Stephenson’s Metaverse – with visuals! Gorr! That’d actually be a great movie, if done wisely and creatively! ‘

Seems like we need to sign on to get the schedule.