I just realized that I haven’t blogged anything about VERN – Virtual Economy Research Network, here! Well…I’m just gonna point you in the direction – to start you off, there’s an interesting post/essay on “Making sense of virtual property research” – I would say it’s a must for anyone wanting to look into such matters! I felt it was very helpful!
How cool is this?!!! Shooter is an art project based on a video and pictures of players at private LAN parties organised by the artists Beate Geissler and Oliver Sann. Vigourating!!!
The two-part work “Shooter” by the artist duo Geissler and Sann consists of a video and photo documentation of LAN parties organised by the artists in their studio over a period of a year and a half. Both the video sequences and the photo documentations show the players front-on against a neutral background from a constant camera angle.
The video, on show at the exhibition, observes the players during a fight scene, i.e. while they are killing or getting killed in the virtual world of the network while sitting in the same room as their adversaries. The video shows moments of intense concentration of a temporary tension characterised by inner drama. According to the artists, “The viewer … witnesses a life-and-death game with no consequences”.
“Shooter” presents a test set-up with which to analyse the human relation to real and virtual spaces and the associated gestures and facial expressions. At the same time, the artists question the function of the real body and the game of identities with reference to New Technologies.
The specially installed web site features a documentation and a guest book in which the portrayed players can leave their comments.
Found at Game Scenes (which I don’t have time to investigate further at the moment, but definitely on top of my ‘to do’ list!)
So…Peter S. Jenkins is alive and well…it seems…and challenging my thoughts again. Now…I’ve only skimmed through this, and I honestly can’t decide if he’s gone mad or if he’s one of the genius future thinkers of our time!
I’m gonna have to have another go at it…but let me present you with: “Historical Simulations – Motivational, Ethical and Legal Issues”.
After skimming through it – I feel like I’m still not sure what he means with historical simulations and AIs! I mean…he starts off pretty boldly:
“The notion that the perceived world is an illusion or a simulation has arisen for centuries in the works of philosophers, mathematicians, and social scientists. A recent variant on this theme, posited by Nick Bostrom of the University of Oxford, is that it is possible that we are forms of artificial intelligence in an ancestor, (i.e. historical) simulation created by a future society.”
And then he gets me back to nodding – because he mentions McLuhan’s ‘rearview mirror effect’ and some of Castronova’s ideas of using ‘synthetic worlds’ but I suppose I’m just nodding from recognition – because my hair just rises up when he starts using words like apocalypse!
Wow! This is just so awesome it desserves it’s own post here and not just a del.icio.us tagging!
GAM3R 7H3ORY – which is a networked book on games.
“All in all, an envelope-pushing endeavor, in both form and content. Eventually, GAM3R 7H30RY will be published by a conventional press, but between now and then we’re trying to investigate new creative strategies in the peer-to-peer environment. We call this a ‘networked book’ — the book as social software. We’re hoping to spark discussion about that as well.” – copied from Boing Boing.
This according to Ben (Vershbow?) from The Insitute of the Future of the Book! This just combines everything that I love about my field of study – just like my thesis is beginning to do! I really do love this stuff! I haven’t read all of it yet – or contributed – but it seems GREAT! I was a bit troubled by the lack of references – but this is discussed in the forum – and it seems he’s going to do some linking to the bibliography! Oh how I’d love to hand in my thesis in this way!!