The Ludologist has written a transcript of the discussion! Yay! Found here!
I don’t know what’s going on with my feeds – sorry about any inconvenience!
The Ludologist has written a transcript of the discussion! Yay! Found here!
I don’t know what’s going on with my feeds – sorry about any inconvenience!
Heya!!! Does anyone know where I can get the current figures for worldwide RMT? I know, I should have a site somewhere, but for some bizarre reason I can’t find it!! The latest numbers I can find are from Dec. 2005 – it must be much larger now!!! Any help appreciated! Will love you for always and forever!!!! ;)
So…most of what I’ve written using TL Taylor’s fabulous research, I used after reading her papers – most of which are now in her book. So should I change the date to 2006 on everything? I guess so huh? This was a stupid question wasn’t it?! I am getting stupider and stupider aren’t I?! Hehe!
Earlier today I asked a big shot lawyer friend of mine if you could say that a persons reputation is their intellectual property!! Yup I’m all over the place! But surprisingly mellow and really enjoying writing!! So bizarre and oh so cozy and enjoyable! I’m a mad happy camper!
That’s where I wanna go!!! Well…at the moment at least! I’m sitting here revising some Poster quotes and I’m mesmerised and pumped!!! Medium theory and MMORPGs! It’s perfect! If someday I’m lucky, I wanna write about MMORPGs as a medium – what communication media is available and how people use them! Oh – my mind is ecstatic!!! I can barely just touch the theme in my present work, but it was needed for me to understand what the hell MMORPGs really are, what the play is and how players interact with the software. This whole RMT thing is fascinating – but, you know, I’m gonna leave that to the nerdy economists. Play in MMORPGs as narrative and fiction? Well…definitely interesting and something I’ll keep my eye on. Intellectual Property Rights of gameplay? Argh – enough lawyers on that one – too much law for me – and besides, just considering what national law system to use is dizzying for me!
I was just sitting here working on my intellectual property chapter and squeezing in a few Poster theories and thought “You know, you really should have thought about adding a chapter on MMORPGs as medium – with a touch of technological determinism! But you’re way too late in considering that now!”. But now I just want to finish this sucker and start working on an outline for a doctorate! Yay!!! Finally something ‘goal like’ in sight! Finally something to fight for!! Woo hoo!!! I’m really having an adrenalin kick here!!! ;)
I’m wrapping up my typology of TSO players and intellectual property rights chapters this weekend and I’m getting kind of sentimental and sad about ending a chapter in my life also – and all my…ehm…work being visible on paper. I could have easily finished this sucker a year ago, but then I would have missed out on a few thoughts and new insights. But I suppose that also has contributed to my low self esteem and the constant second guessing of my thoughts, memories, sentences, conclusions, understandings, sanity and intelligence. So I’m not recomending the extra year, far from it, but I’m just saying that I’m glad I took it. I’ve had such a great time, learning so incredibly much – both relevant and irrelevant.
One thing that I absolutely adore and despise about Media Studies is that it encompasses so incredibly much! Back in my bachelor days I never quite got into the spirit of ‘reading’ film – I mean, sure! I loved reaching for hidden meanings and mis-en-scene and – well, to be honest I’m getting bored just writing about it now, so maybe ‘love’ is too strong a word here. Two semesters of film classes was quite enough for me. Anyways…I was lucky and privileged to have Tiziana Terranova introduce me to…ehm…I think we called it Cyberculture, back then (1997-2000) – which blew my mind and woke my desire to learn more! I remember becoming a huge Baudrillard and Foucault fan and discussing hyperreality with passion at the local pub. Ooooh! I’m about to give you my life story here aren’t I? I suppose my point is that I come from a Media Studies background, a part of the Cultural Studies movement (?). On paper I can supposedly ‘read’ film, pictures, commercials and understand media politics (hahahahaha!) and well at least discuss the issues of identity in media and semiotics.
So…Peter S. Jenkins is alive and well…it seems…and challenging my thoughts again. Now…I’ve only skimmed through this, and I honestly can’t decide if he’s gone mad or if he’s one of the genius future thinkers of our time!
I’m gonna have to have another go at it…but let me present you with: “Historical Simulations – Motivational, Ethical and Legal Issues”.
After skimming through it – I feel like I’m still not sure what he means with historical simulations and AIs! I mean…he starts off pretty boldly:
“The notion that the perceived world is an illusion or a simulation has arisen for centuries in the works of philosophers, mathematicians, and social scientists. A recent variant on this theme, posited by Nick Bostrom of the University of Oxford, is that it is possible that we are forms of artificial intelligence in an ancestor, (i.e. historical) simulation created by a future society.”
And then he gets me back to nodding – because he mentions McLuhan’s ‘rearview mirror effect’ and some of Castronova’s ideas of using ‘synthetic worlds’ but I suppose I’m just nodding from recognition – because my hair just rises up when he starts using words like apocalypse!
I had the priveledge of meeting a new enthusiastic Media Masters student a few weeks ago looking to write something about gaming. Yay!!!!! From what I understand, she had grown up being a bit of a gamer and didn’t quite understand why other girls weren’t as well. We ended up having a conversation about the phenomenon “female closet gamers”. You know the type…the girls who’ll gladly dismiss games as a waste of time and a nerdy thing – but secretly they have a nintendo at home! Anyways…it seems like this is the topic she wants to pursue – and I just thought I’d throw it out there and see if anyone knows of someone doing something of the same research?
I guess she’s gonna have to divide between casual and ‘serious’ (although I hate that word) gamers. And I know I’ve got some articles hidden away here somewhere in my del.icio.us. (it’s taken me SUCH a long time to find a tagging system that actually works for me – some stuff just gets lost). I’m wondering how best to tackle such a question.
I’ve already mentioned Hilde Corneliussen (also…didn’t a student from good ol’ HI department hand in a thesis about this recently?)and Torill Mortensen. Also Henry Jenkins ofcourse.
The student is a blogger – AND WE LOVE BLOGGERS!!!!!!!!!!!!!!!!!!! So bless her!!!
She’s written a post where she ponders about tackling the Nintendo Wii and how they’re trying to bring in the casual gamers and women (in Norwegian) and I was thinking it might be interesting to analyse how the Xbox360, PS3 and Wii differ in their advertising.
But I thing she’s more of an audience kind of gal! I’m wondering if the answer lies in finding the hardcore female gamers who are out of the closet, interview them to see if they think it’s a big deal or not? And I think maybe she should stay away from MMORPGs – because they sometimes seem to be an exception. And I think it would be cool to look at 20 year olds and above.
I absolutely adore Chris Bateman (but then again what games blogger don’t I, adore?)!! Lately he’s sorta been combining game and blog, which I think is really interesting!
Latest is a game to see whether EA is good or bad! We, as readers, are urged to contribute our thoughts on EA with points towards ‘angel’ and ‘devil’! Very interesting!
I’m still trying to gather my thoughts on the subject! But it will definitely be in the back of my mind as I sit here at uni on a Saturday night trying to focus on producing good work and trying to surpass my self doubts!
If you have any thoughts on the subject I hereby urge you to contribute!!
I spent this morning curled up on my sofa with breakfast and coffee and watched Nick Yee’s presentation at PARC – “The Blurring Boundaries of Play: Labor, Genocide, and Addiction”. Every now and then it’s good to have a ‘step back and see the whole picture’ presentation – I thoroughly enjoyed it! Ofcourse Mr. Yee’s fabulous work on why people play is represented, but he also covers the terrain of addiction, gold farming and ‘the new golf’!
Definitely a good start for anyone wanting to look into MMORPGs and what they’re all about. Any new students wondering what to write about? Watch, watch, watch!!! To me, it was a joyous breakfast, but now…I’m gonna be late for a lecture!
Just wanted to give a little heads up to my fellow Media Studies fanatics…cause…you know that’s where I originally come from! I find it so charming…and honourable that so many think I’m Information Science…I like to think of myself as an Infomedia person. But, you know, I really didn’t know what CSS was until last week (thanks to the brilliantly smart Laser Lasse and Siv) – so sorry if I’ve deceived people somehow!
Anyways!!! The fabulous Mr. Jenkins’ blog introduced me to Flow which is:
“…an online journal of television and media studies conceived by Christopher Lucas and Avi Santo and launched in October 2004. Flow’s mission is to provide a space where researchers, teachers, students, and the public can read about and discuss the chanigng landscape of contemporary media at the speed that media moves.”
It’s probably a tad too American for us – but it’s a joy to stumble onto some collaborative online presence of media studies. I’m sure there’s more out there, it’s just not a common occurance for me to stumble onto such pure media studies stuff. Personally I’ve moved beyond these interests – but I know quite a few students could be interested in this stuff – so just wanted to give a little heads up for those interested!